This is a web version of "Escape from the Universe", a big game by our company Cat-astrophe Games. It was developed using Castle Game Engine around 2017-2019, for Android, iOS, then Nintendo Switch, it was also localized to Japanese and released in Japan.
This is the full game, for free. Just play it, in any modern WWW browser on any system. Enjoy! :)
This is a demo of the new web target support in Castle Game Engine.
Have any question, found any problem? Write to me: michalis@castle-engine.io.
If your question / issue is not specific to this game, you're naturally welcome to ask / report it publicly:
Donations are appreciated and we're open for a business cooperation around Castle Game Engine too.
When submitting a bug, please include (in addition to the reproduction steps and your browser version) a copy of the error message from the browser console. On the desktops, open the console by pressing F12 and selecting the "Console" tab. Copy all the text from it, especially the last few messages.
Do not change the canvas size, also do not switch to "Fullscreen" as weird bugs creep in. This version of the game had some assumptions that canvas resolution matches one of the predefined Nintendo Switch resolutions and it cannot change arbitrarily.
Saving is not yet implemented on web. No savegames, no persistent options. Each page reload means you start from a clean state. Naturally this will be fixed (using localStorage or IndexedDB).
Made with Castle Game Engine, FPC for WebAssembly and Pas2js.